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Created page with "= <span class="archivoblack">Development</span> = ==== Beginnings: ==== Much of this era of [https://polyworld.games PolyWorld!] is unknown, but it is confirmed that development of the client and site started near May 29th, 2026. The client was originally only for WebAssembly only, and the first known screenshot and meme was created. thumb|left|200px|The avatars were originally a blue color File:FirstMeme.png|thumb|right|..."
 
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= <span class="archivoblack">Development</span> =
= <span class="archivoblack">Development</span> =
==== Beginnings: ====
== Beginnings: ==
Much of this era of [https://polyworld.games PolyWorld!] is unknown, but it is confirmed that development of the client and site started near May 29th, 2026.
Much of this era of [https://polyworld.games PolyWorld!] is unknown, but it is confirmed that development of the client and site started near May 29th, 2026.
The client was originally only for [[WebAssembly Version|WebAssembly]] only, and the first known screenshot and meme was created.
The client was originally only for [[WebAssembly Version|WebAssembly]] only, and the first known screenshot and meme was created.
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==== First meme: ====
== First meme: ==


The first meme was an Undertale reference to Sans's pre-fight dialogue.
The first meme was an Undertale reference to Sans's pre-fight dialogue.
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[[File:V26.4InFirstGame.png|thumb|right|300px|First game in modern client]]
[[File:V26.4InFirstGame.png|thumb|right|300px|First game in modern client]]


==== Multiplayer tests: ====
==Multiplayer tests: ==
Multiplayer was created pretty early on as a priority for development.
Multiplayer was created pretty early on as a priority for development.
It included a better avatar, too. It did not have sleeves and the face is different from the modern one.
It included a better avatar, too. It did not have sleeves and the face is different from the modern one.
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==== June 2026: ====
== June 2026: ==
Not much is known about this time... I'll try to keep digging, don't worry.
Not much is known about this time... I'll try to keep digging, don't worry.


==== July 2026: ====
== July 2026: ==
Development greatly ramped up in July.
Development greatly ramped up in July.
All early versions of the game seem to have creation dates on the same day (which is definitely wrong)
All early versions of the game seem to have creation dates on the same day (which is definitely wrong)


==== August 2026: ====
== August 2026: ==

Revision as of 07:03, 14 August 2026

Development

Beginnings:

Much of this era of PolyWorld! is unknown, but it is confirmed that development of the client and site started near May 29th, 2026. The client was originally only for WebAssembly only, and the first known screenshot and meme was created.

The avatars were originally a blue color
First PolyWorld! meme based on the screenshot seen to the left


First meme:

The first meme was an Undertale reference to Sans's pre-fight dialogue. It was created in may, like other very early screenshots.





Early multiplayer tests
First game in modern client

Multiplayer tests:

Multiplayer was created pretty early on as a priority for development. It included a better avatar, too. It did not have sleeves and the face is different from the modern one. There are many differences here, too, such as the studs not using any normal map. The Crzy account was made on May 29th. Despite the PolyMan! account having the same date, they were not actually registered at the same time and was instead made via PHPMyAdmin.





June 2026:

Not much is known about this time... I'll try to keep digging, don't worry.

July 2026:

Development greatly ramped up in July. All early versions of the game seem to have creation dates on the same day (which is definitely wrong)

August 2026: